Strona glówna
•
FAQ
•
Szukaj
•
Użytkownicy
•
Grupy
•
Galerie
•
Rejestracja
•
Profil
•
Zaloguj się, by sprawdzić wiadomości
•
Zaloguj
Forum Forum MESA !! Strona Główna
->
Sędziowie
Napisz odpowiedź
Użytkownik
Temat
Treść wiadomości
Emotikony
Więcej Ikon
Kolor:
Domyślny
Ciemnoczerwony
Czerwony
Pomarańćzowy
Brązowy
Żółty
Zielony
Oliwkowy
Błękitny
Niebieski
Ciemnoniebieski
Purpurowy
Fioletowy
Biały
Czarny
Rozmiar:
Minimalny
Mały
Normalny
Duży
Ogromny
Zamknij Tagi
Opcje
HTML:
TAK
BBCode
:
TAK
Uśmieszki:
TAK
Wyłącz HTML w tym poście
Wyłącz BBCode w tym poście
Wyłącz Uśmieszki w tym poście
Kod potwierdzający: *
Wszystkie czasy w strefie EET (Europa)
Skocz do:
Wybierz forum
Nabór do ZESPÓŁ Forum MESA
----------------
Nabór
MESA - DRUŻYNY
----------------
GKS Bełchatów
Cracovia Kraków
Dyskobolia Grodzisk Wielkopolski
Górnik Zabrze
Jagiellonia Białystok
Korona Kielce
Lech Poznań
Legia Warszawa
ŁKS Łódź
Odra Wodzisław Śląski
Polonia Bytom
Ruch Chorzów
Wisła Kraków
Zagłębie Lubin
Zagłębie Sosnowiec
MESA - OGÓLNIE
----------------
Regulamin
Terminarz
Sędziowie
Wyniki
DLA KIBICA
----------------
Typer
Rozrywka
Sonda
INNE
----------------
Hydepark
Reklama
PARTNERZY
----------------
Parnerzy w reklamie i realizacji projektu !!
Przegląd tematu
Autor
Wiadomość
6u3nk7nve14j
Wysłany: Pon 6:23, 09 Maj 2011
Temat postu: The Light and How to Swing It The Tankadin for Dum
Defense
The good news world of warcraft gold is,
buy ffxiv gil
, virtually all plate tank gear will have both Stamina and Strength ability scores. This means you don't need to worry about it too much. When you're gearing up,
cheap wow gold
, you need to look at the very first and definitive tanking statistic: Defense. Almost all tank pieces will have wow gold it, making it easy to determine at a glance what gear you should go for. The gear will have Defense Rating, which is different from Defense, or Defense skill. Needless to say, you raise your Defense to 400 to begin with, which is done by... getting hit. A lot.
Defense does three things - it reduces the chance to get crit, increases the chance to be missed,
Aion kinah
, and increases the chance to Dodge, Block, and Parry. Every 25 defense skill will improve all of those by 1%. As you can see, Defense does a lot for tanks, making it the very first attribute that needs to be capped much like Hit is the most important thing for DPS. Unlike Hit, however, you can't rely on raid buffs to artificially increase your Defense. It's your job alone to make it to the Defense cap, or minimum.
The magic number is 540. This is the minimum Defense skill to maintain in order to be uncrittable by raid bosses. Because raid bosses have about 5.6% chance to crit a Level 80 player with Defense at 400, that's 5.6 x 25 or +140 more Defense skill that you'll need to get from gear. Because it takes 4.92 Defense Rating to grant 1 point of Defense at Level 80, that totals to about 689 Defense Rating.
Sounds like a lot, doesn't it? That's alright. This is one of a burgeoning tank's biggest hurdles when getting ready to raid. You'll probably need +Defense gems and enchants to hit the cap in the beginning, but once you get there it should get somewhat easier. You can also never have enough Defense because even though uncrittable status doesn't get any better, you still benefit from Dodges, Blocks, Parries, and Misses. Besides,
cheapest ffxiv gil
, a few bosses actually have a higher crit than the standard 5.6% so more Defense never hurts.
Dodge and Parry
Next we'll take a look at the two avoidance stats. Avoidance is good because it means you don't get hit at all. You avoid it. If you dodge an attack, you take 0 damage from it. It takes 39.35 Dodge Rating to grant a 1% increase in chance to dodge, so it's not exactly easy to raise that number. It's not something you should really gear for, it just makes items with Dodge a passable option. Agility, the Anticipation talent, as well as the required Defense should grant tanks enough Dodge to start with.
Similarly, Parry is another avoidance stat that you'll sometimes find in gear. It takes 49.18 Parry Rating to give 1% chance to parry, so it's even harder to boost that with gear. The only thing Parry has over Dodge is that it shortens the swing time of your next attack. It's a very minor thing, and while it helps threat generation a tiny, tiny bit,
cheap ffxiv gil
, it's really not worth itemizing for Parry. The Deflection talent in Tier 1 of Retribution as buy wow gold well as Defense should give enough Parry to start with.
It should be noted that both Dodge and Parry suffer from diminishing returns. At a certain point, players will need more Dodge and Parry Rating to squeeze percentage points of dodges and parries. This makes purposely gearing for them somewhat innefectual and inferior to stacking more Defense.
fora.pl
- załóż własne forum dyskusyjne za darmo
Theme
FrayCan
created by
spleen
&
Download
Powered by
phpBB
© 2001, 2005 phpBB Group
Regulamin